Prior to 3.3, this spell was mostly used on self to restore 7800 mana with the Glyph of Divinity. Lay on Hands: This is your most powerful heal and restores 1950 mana to the target, however it's on a 20 minutes cooldown (15 minutes with the minor glyph, 11 minutes with the Improved Lay on Hands).
This spell can be very strong in fights with AoE damage, but unfortunately the holy paladin will not always be able to keep a 100% uptime on it so it should be preferably assigned to a ret or prot paladin. Judgement of Light: This healing spell is a bit different from the others in the sense that it's a debuff that you put on your target, and it automatically heals the friendly players attacking this target. Holy Shock: This spell is instant but costs over twice the FoL's mana while doing slightly more healing than FoL - therefore it's better saved for those ohshit moments. Naturally, it's not as strong as it's priest counterpart (Flash Heal) but it's cheap and it has a very strong HoT component if used together with Sacred Shield. If glyphed, this spell provides an AoE heal that can be devastingly useful in some cases.įlash of Light: This healing spell combines low mana cost with fast casting time so it's ideal when your target is at ~80% but needs to be topped off quickly. Beware that it costs a lot of mana compared to your other healing spells so try to avoid casting it when you're low on mana. In less challenging content, you can wait until the tank's health drops and then cast it. In challenging content, where tanks can die within 1.5 seconds, you can't wait for the tank's health to drop before casting it, you need to spam it until your hands bleed. With a HL build, you wanna be using this a lot on the tanks. Holy Light: This is your second most powerful heal behind Lay on Hands. Ofcourse you can heal other people if the tanks are not taking much damage and your Beacon of Light is enough to keep them up, but keep in mind that if one of the tanks die, your blame is bigger than the other healers'.Īs i said, your job is to heal stuff, and you can do this by using the following spells:
In the case of Holy Paladins, the "people" are the tanks, and the Holy Paladin is very good at making sure they stay alive.īeing in a raid (PuG or guildrun) as a holy paladin, your role is automatically assumed to keep the tanks up, unless stated otherwise. Why should the raidleader invite me to the raid? What do i, the holy paladin, have to offer?Ī healer's job is to not let people die. The holy paladin is a unique healer compared to its shaman/priest/druid counterparts since his healing spell arsenal is somewhat limited, but he makes up for it with his buffs, cooldowns and other various tools. If you're new to the holy paladin class, there's a few things you need to know. Keep in mind this is a guideline thread, not Elitist Jerks. I'm always up for constructive criticism.
WOTLK HOLY PALADIN TALENTS FREE
Also, feel free to correct me if you find any inaccuracies in this guide. Please note that english is not my main language so i'd like to apologise in advance for any grammar/syntax errors i've made. Hi and welcome to Thoukaia's 3.3 Holy Paladin guide to PvE.